Los 500 en línea Backgammon mejores juegos de Para hasta la día

Siquiera podemos ocurrir por elevado la patologí­a del túnel carpiano historia a tres tiras, joviales Michael, Trevor desplazándolo hacia el pelo Franklin, de lo que podemos acudir rotando sin embargo las separen 100’s de kilómetros. Es evidente que nuestro Gears of War inicial fue quien rompió las parejas esquemas peritos en la patologí­a del túnel carpiano época (allí para 2006), sin embargo, en caso de que tenemos cual quedarnos con manga larga individuo, este es Gears of War dos. Si lo perfectamente tuyo no resultan las mundos abiertos, así­ como estas pensando en un soulslike de mayor ”clásico”, os sugerimos iniciar por el inicial Dark Souls.

Sean una finca entusiasmo entre la clan Nikki, sin embargo la siguiente sería si la cual m�s aceptaci�n est� logrando m�s all� de el mercado asi�tico (ha sido condebido en Guijarro). Ambientado dentro del ambiente en línea Backgammon sobre Miraland, nos ponemos alrededor lugar de una chica desplazándolo hacia el pelo dicho mascota felina con a�squeda del cristo de los sentimientos, de la originalidad que al completo entre las piezas que adquiramos nos permite e por las entornos y mejorar muy diversos desaf�te. Uranio serí­a un videojuego sobre acci�n, aventuras y plataformas en 2D de perfil independiente en donde las jugadores gozar�n de el exploraci�n de los otras escenarios, invit�ndolos a reconocer novedosas rutas, trucos desplazándolo hacia el pelo causas ocultos. Sobre esta manera, visitar�n antiguas ruinas, ciudades así­ como parajes abandonados, todo eso de la inspiraci�n de fundamento para cl�sicos sobre 16 bits.

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Una vez que los videojuegos de guerra todavía estaba sobre auge, Company of Heroes irrumpió desplazándolo hacia el pelo usurpó la amabilidad a lo largo de un gran lapso. Deberías ayudar a los soldados a respetar los misiones y sobrevivir inclusive el final de la enfrentamiento, una tarea ninguna cosa simple. Oriente excepcional shooter nos quiere decir en cooperar joviales demás 3 colegas con el fin de subsistir a hordas interminables de infectados. No obstante serí­a minimalista sobre lo mucho que en armas, el jugabilidad, ritmo, apartado croquis y sonoro son dignos sobre la labor maestra sobre juegos en internet.

Nuestro juego guarda la misma jugabilidad cual los Special Stages sobre Sonic tres & Knuckles, así­ como inscribirí¡ dice cual alberga más profusamente sobre cualquier millón sobre grados diferentes. Nuestro ataque en el catálogo sobre Game Pass Core único existe en consolas Xbox Series X|S desplazándolo hacia el pelo Xbox One. Actualiza a Game Pass Ultimate con el fin de disfrutar de cero millas juegos en el momento en que nuestro primer fecha de la saque desplazándolo hacia el pelo de cientos de juegos sobre la más superior calidad con el pasar del tiempo colegas. Añadimos nuevos juegos sin dilacióno, así que continuamente habrá alguna cosa reciente de disfrutar. Accede en el forma multijugador sobre todos estos juegos fantásticos así­ como en mayormente joviales Game Pass Core (las juegos se venden separadamente así­ como el explosión dentro del manera multijugador de los juegos gratuitos está despejado a todo el mundo las jugadores de Xbox). DecaPolice sobre Level-cinco es un RPG con manga larga combates por turnos de recien estrenada creaci�n de su creadora de Inazuma Eleven, Layton y no ha transpirado Yo-kai Watch con tintes de investigaci�n y puzles.

Sagas relacionadas

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Tenemos más grandes importes desplazándolo hacia el pelo concernientes de los géneros, abarcando empezando por los años de vida 90 incluso la actualidad. Half-Life dos, The Longest Journey o bien Quake resultan nada más algunos de los juegos mayormente memorables. Esto obliga cual puedes retomar su capital en donde una dejaste así­ como nunca desperdiciar tu antelación. Aunque, ten referente a cuenta que no todos los juegos tienen la decisión de guarecer, es por ello que os recomendamos informarse el manual del esparcimiento para conocer los posibilidades sobre guardado que existen.

Una de las apuestas m�s ambiciosas de Microsoft referente a los �ltimos en�te serí­a Xbox Game Pass, algún servicio sobre suscripci�n que te deja juguetear en internet en tu Xbox Series desplazándolo hacia el pelo Xbox, adem�s sobre ingresar en algún cat�logotipo de miles sobre juegos sin casi nada limitaci�n desplazándolo hacia el pelo descargados acerca de tu consola. Adem�s, tambi�n tenemos Xbox Game Pass con el fin de Para, sin embargo joviales algún cat�logotipo dispar cual incluye EA Play para computador. Por �ltimo, Xbox Game Pass Ultimate ofrece una suscripci�n sobre consola y no ha transpirado computador, EA Play tanto sobre consola igual que en ordenador, entretenimiento multijugador online acerca de consola desplazándolo hacia el pelo entretenimiento en la cúmulo a pieza del cat�logotipo referente a m�ltiples dispositivos igual que m�viles y tabletas. AI-LIMIT serí­a cualquier RPG de acci�n diseñado por Sense Games y no ha transpirado publicado por CE-Asia con el fin de PlayStation 5 y Sobre. Algún ARPG postapocal�ptico sobre ciencia ficci�n en donde controlas a Alisa, una bioandroide hacia la capacidad sobre regenerarse, acerca de cualquier esparcimiento que provee intensos así­ como desafiantes combates prototipo hack and slash con el pasar del tiempo elementos de soulslike.

Los creadores de su aclamada saga Blasphemous queda joviales una cosa totalmente diferente, una andanza de sigilo t�ctico dentro del moda Commandos, ambientada sobre un convento espa�ol de el siglo XVIII. Los consolas sobre videojuegos retro, como el Game Stick y la Game Box, resultan una magnifico opción de revivir una nostalgia de los típicos. Una amplia colección sobre juegos típicos preinstalados y también en la alternativa sobre descargar juegos extras, las consolas te se fabrican con mucho tiempo sobre diversión así­ como juego.

Prince of Persia The Sands of Time

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Todos estos juegos dejarán sobre quedar que hay disponibles alrededor del catálogo sobre Game Pass referente a los próximas 2 semanas. Para continuar jugando, comprálo ya y no ha transpirado ahorra hasta cualquier 10 % con su rebaja de falo. Explora aquellos juegos que existen con el pasar del tiempo su paga a Game Pass.¿Nunca estás suscrito? Una saga Sonic Boom realiza lugar en la continuidad separada de los juegos de la dinastía Sonic the Hedgehog.

A continuaci�n pod�is examinar la lista completa sobre ganadores sobre The Game Awards 2024 referente a los dos las 29 categor�as de dichos premios. En cualquier relación de nominados, nuestro videojuego inscribirí¡�alado acerca de negrita serí­a el que finalmente durante bastante ha sido anunciado victorioso sobre nuestro suceso celebrado la indeterminación. En el comprar una Sup Game Box 400 in ningún es sustancial probar si posee las juegos deseados así­ como el calidad, repasar los factores técnicas y no ha transpirado considerar el coste conforme una marca así­ como calidad de el consola. Una Sup Game Box 400 in 1 de calidad permitirá disfrutar hacen de juegos favoritos sobre forma sencilla y no ha transpirado cómoda.

Ello significa cual si quieres las superiores juegos sobre pavor, para disponer un ej, aquí tendrás que encontrar algunos rankings con el pasar del tiempo todo lo opciones de cual poseas en donde designar. Una relación de juegos de Sup Game Box 400 in un serí­a variada y variada, con manga larga títulos clásicos desplazándolo hacia el pelo modernos cual mencionan géneros igual que acción, aventura, sports y no ha transpirado de mayor. Dentro de las juegos más profusamente mejores si no le importa hacerse amiga de la grasa notan Pues es muy Mario Bros, Donkey Kong, Tetris, Pac-Man y no ha transpirado Street Fighter II. Estos típicos han resistido el test del lapso así­ como aún son populares dentro de las jugadores de todas ellas los edades. Además, juegos de mayor más igual que Plants vs. Zombies así­ como Angry Birds igualmente si no le importa hacerse amiga de la grasa se convencen con lista, lo cual la convierte en la decisión importante tanto para practicantes a los juegos retro por la cual aquellos que eligen las juegos de mayor inteligentes.

  • Captain Blood es una andanza de acci�n desarrollada para Seawolf Studio desplazándolo hacia el pelo Genérico Arcade así­ como publicada para SNEG para PlayStation iv, PlayStation cinco, Xbox One, Xbox Series, Nintendo Switch así­ como De.
  • Viajaremos para iv distritos �nicos, llenos de historia, desplazándolo hacia el pelo encontraremos m�ltiples rutas a trav�s de la localidad cuidada desplazándolo hacia el pelo genial.
  • Originalmente creido como cualquier t�tulo de el lista Resident Evil, Devil May Cry tom� su propia temperamento igual que cualquier entretenimiento de acci�n anclado en el lucha estilizado, ofreciendo foco a un fresco subg�nero conocido como “hack and slash”.
  • Lazo Dead Redemption es cualquier entretenimiento de acci�n sobre universo destapado condebido para Rockstar San Diego y no ha transpirado publicado por Rockstar Games de PlayStation 3, Xbox 360, PlayStation iv y Nintendo Switch.
  • Al igual que el Game Stick, una Game Box además permite descargar juegos extras mediante su tienda online.
  • Elden Ring es nuestro fresco videojuego de rol, peripecia así­ como acci�n de FromSoftware desplazándolo hacia el pelo Bandai Namco.

en línea Backgammon

Nos proporciona acceso dentro del multijugador online sobre Xbox One y no ha transpirado Xbox Series, adem�s de a una selecci�n muy limitada de el cat�logotipo sobre juegos sobre Xbox Game Pass. Acá hallarás los novios juegos de la clan Sonic the Hedgehog por disposición de impulso. Una mayoría de esos juegos han sido desarrollados debido al Sonic Team o Sega, pero ciertos juegos han sido desarrollados por diferentes entidades, más notablemente Traveller’s Tales, Big Trampa Button, Dimps, entre otras.

Obtén varias ventajas de EA Play, incluido el ataque a los excelentes precios de consola así­ como Para, desafíos y premios dentro del esparcimiento, material particular único para miembros y no ha transpirado pruebas anticipadas sobre precios cero millas seleccionados sobre EA. Enteran, descarga, soluciona así­ como suficientemente con manga larga Pc Game Pass a través de la app Xbox en Pc Windows. Comienza los juegos con manga larga separado un clic, navega por el folleto, asesoramiento trucos así­ como suficientemente. Igual que podéis examinar, una relación no deja de crecer así­ como crecer, así­ como usando complemento de EA Play a Xbox Game Pass la diversión nunca posee límites.

Iremos actualizando este artículo a tamaño cual llegan a convertirse en focos de luces añadan mayormente títulos alrededor catálogo de el trabajo. Son bastantes las jugadores que aplauden el enorme elaborar de Microsoft en la h de crear Xbox Game Pass. Alrededor del fin y en el mango, dicho popularidad durante bastante ha sido la consecuencia de la implementación sobre cientos de títulos acerca de dicho catálogo (en la actualidad alguna 450) cual brindan decenas de muchísimo tiempo sobre divertimento a sus suscriptores. Todavía mismamente, es importante memorizar que oriente trabajo llegan a convertirse en focos de luces actualiza inclusive 2 ocasiones dentro del mes con el fin de adicionar novedosas sensaciones, así que sirve una tristeza seguir sobre cercano las movimientos cual acontecen alrededor trabajo. Desirée Clary – Jefa sobre Publicación de SomosXbox | Más de 15 años sobre vivencia acerca de Marketing Online y Prensa de juego. Igualmente el especialización durante marca Xbox, me mantengo fiel dentro del Retrogaming de conectar la biografía para videojuegos joviales los tendencias modernos del sector.

Relación de juegos de De Game Pass (Listado actualizada)

De hecho, sus lanzamientos hablan algunas la medio de estas ventas totales de la IP. Así­ como continua estando un sobresaliente RPG y no ha transpirado simulador social de ambientación escolar de día, y no ha transpirado mazmorrero de noche. Creemos que Hollow Knight, una labor maestra sobre Team Cherry, es el metroidvania moderno cual preferible ejercer estas mecánicas. Nunca separado por la patologí­a del túnel carpiano apartado jugable, estrella además por la gestión artística exquisita y algún mucho universo magnifico que ha llegado la hora alrededor del centro para los jugadores. Nadie pondrí­a en duda desde entonces, gran cantidad de juegos hallan intentado contestar su triunfo, desde mayúsculos AAA inclusive indies joviales cartas rompedoras.

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Nuestro videojuego, con el fin de De y no ha transpirado VR, indagación ofrecer una nueva revuelta de tuerca alrededor conocido Tetris, jugando con los aspectos visuales y no ha transpirado una jugabilidad. La capacidad tetris es la habilidad sobre todo labor, a la que alguno halla regalado suficiente lapso, de controlar las planteamientos, im�genes mentales y no ha transpirado sue�os de el individuo. De esta manera, época com�n ver a donde pudiera llegar�mo dispares jugadores, tras extensibles tipos sobre juego, ve�an a donde pudiera llegar�mo las paneles inscribirí¡ desplazaban en dicho alrededor sobre manera maquinal, incluso copando las sue�os sitio imaginaciones constantemente. Abarca m�s de treinta fases ambientadas referente a un entorno que reacciona desplazándolo hacia el pelo evoluciona seg�n nuestra forma sobre competir. Ori and the Will of the Wisps serí­a la secuela de Ori and the Blind Forest serí­a algún juego de plataformas 2D creado para Moon Studios.

Las creadores sobre Little Nightmares quedaría una buena recien estrenada peripecia de plataformas desplazándolo hacia el pelo puzles protagonizada para dos papí¡s que tienen que escapar sobre una isla miedo�fica, pudiendo jugar acerca de solitario y referente a cooperativo. Fate/Adicional Record es cualquier JRPG creado por Type-Moon Studio BB de PlayStation iv, Xbox One, Nintendo Switch así­ como De. El primer entretenimiento de folio de la exitosa gama Fate, lanzado originalmente acerca de 2010 de PSP, resulta joviales esa remake que nunca solo actualiza las gr�ficos dentro del Unreal Engine suerte cual tambi�n cambia profundamente nuestro aparato de lucha dentro de otras mejoras. Tokyo Ogre Gate serí­a cualquier entretenimiento sobre acci�n diseñado por CyberConnect2 con el fin de PlayStation iv, Xbox One, Nintendo Switch así­ como Para. Un entretenimiento sobre acci�n joviales parkour, combates estilo hack and slash en cualquier marcha y una ambientaci�n steampunk inspirada en el Jap�n inminente a durante la reciente Guerra Mundial. Crowsworn serí­a un entretenimiento de acci�n desplazándolo hacia el pelo plataformas fabricado y publicado para Mongoose Rodeo con el fin de De.

  • Estos juegos van nadie pondrí­a en duda desde los más profusamente típicos incluso alternativas mayormente novedosas, para que los consumidores pudieran gozar de una gran disparidad de alternativas en el momento de jugar.
  • En el suceso organizado por Geoff Keighley, cuyo resumen referente a espa�ol pod�is atender acerca de Vandal, se entregan galardones a las más grandes juegos de el en�indumentarias sobre m�s de 10 categor�as, as� como demás premios en influencers desplazándolo hacia el pelo jugadores de esports.
  • Game Pass Core es la evolución de Xbox Live Gold e incluye acceso al modo multijugador de consola online, un catálogo de más de 25 juegos de alta calidad para jugar en consolas Xbox Series X
  • Ori and the Will of the Wisps es la continuaci�n del emblem�tico videojuego de plataformas desplazándolo hacia el pelo aventuras Ori and the Blind Forest, fabricado por Moon Studios.
  • Sin embargo, sabemos destacar que la generalidad de los juegos utilizadas para los años 80 y no ha transpirado 90, como Pues es muy Mario Bros y Tetris, se encuentran que existen en la consola.

The Witcher tres de Xbox One serí­a la tercera entusiasmo sobre este tipo de dinastía creada para CDProjekt a nivel multiplataforma. Sobre la novia dar con�s una composición sobre peripecia así­ como folio acerca de cualquier ambiente �pico basado durante fantas�en. Sobre la tez sobre Geralt sobre Rivia, el afamado cazador sobre bestias, os enfrentar�s en peligros nunca vistos inclusive el momento. El entretenimiento tiene dos clases de guerra diferentes que argumentar�n m�s o menos velocidad y diferentes ataques seg�n el incremento de nuestro astro. Casi 600 animaciones sobre ataques que contribuir�n an elaborar m�s realista y enorme el nombre sobre The Witcher.

Saga Sonic Boom

Ahora sabemos las fechas decisivo de una consola desplazándolo hacia el pelo incluso manejamos una estimación de la costo. Las compuertas inscribirí¡ ha empezado a comenzar a la expectativa de abril, así­ como ahora podrí­amos ofrecer un planning lo de mayor interesante. Todo lo cual se ha anunciado, filtrado indumentarias rumoreado de el folleto sobre juegos sobre Switch 2. calificación tres es cualquier juego que serí­a el resultado regalar la ciencia “lock-on” de Sonic & Knuckles, combinando éste con el pasar del tiempo Sonic the Hedgehog.

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*/ useDebugValue: () => (/* reexport safe */ _react__WEBPACK_IMPORTED_MODULE_1__.useDebugValue), /* harmony export */ useDeferredValue: () => (/* reexport safe */ _react__WEBPACK_IMPORTED_MODULE_1__.useDeferredValue), /* harmony export */ useEffect: () => (/* reexport safe */ _react__WEBPACK_IMPORTED_MODULE_1__.useEffect), /* harmony export */ useId: () => (/* reexport safe */ _react__WEBPACK_IMPORTED_MODULE_1__.useId), /* harmony export */ useImperativeHandle: () => (/* reexport safe */ _react__WEBPACK_IMPORTED_MODULE_1__.useImperativeHandle), /* harmony export */ useInsertionEffect: () => (/* reexport safe */ _react__WEBPACK_IMPORTED_MODULE_1__.useInsertionEffect), /* harmony export */ useLayoutEffect: () => (/* reexport safe */ _react__WEBPACK_IMPORTED_MODULE_1__.useLayoutEffect), /* harmony export */ useMemo: () => (/* reexport safe */ _react__WEBPACK_IMPORTED_MODULE_1__.useMemo), /* harmony export */ useReducer: () => (/* reexport safe */ _react__WEBPACK_IMPORTED_MODULE_1__.useReducer), /* harmony export */ useRef: () => (/* reexport safe */ _react__WEBPACK_IMPORTED_MODULE_1__.useRef), /* harmony export */ useState: () => (/* reexport safe */ _react__WEBPACK_IMPORTED_MODULE_1__.useState), /* harmony export */ useSyncExternalStore: () => (/* reexport safe */ _react__WEBPACK_IMPORTED_MODULE_1__.useSyncExternalStore), /* harmony export */ useTransition: () => (/* reexport safe */ _react__WEBPACK_IMPORTED_MODULE_1__.useTransition) /* harmony export */ }); /* harmony import */ var _create_interpolate_element__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./create-interpolate-element */ "../node_modules/@wordpress/element/build-module/create-interpolate-element.js"); /* harmony import */ var _react__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./react */ "../node_modules/@wordpress/element/build-module/react.js"); /* harmony import */ var _react_platform__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./react-platform */ "../node_modules/@wordpress/element/build-module/react-platform.js"); /* harmony import */ var _utils__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./utils */ "../node_modules/@wordpress/element/build-module/utils.js"); /* harmony import */ var _platform__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./platform */ "../node_modules/@wordpress/element/build-module/platform.js"); /* harmony import */ var _serialize__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ./serialize */ "../node_modules/@wordpress/element/build-module/serialize.js"); /* harmony import */ var _raw_html__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ./raw-html */ "../node_modules/@wordpress/element/build-module/raw-html.js"); //# sourceMappingURL=index.js.map /***/ }), /***/ "../node_modules/@wordpress/element/build-module/platform.js": /*!*******************************************************************!*\ !*** ../node_modules/@wordpress/element/build-module/platform.js ***! \*******************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; __webpack_require__.r(__webpack_exports__); /* harmony export */ __webpack_require__.d(__webpack_exports__, { /* harmony export */ "default": () => (__WEBPACK_DEFAULT_EXPORT__) /* harmony export */ }); /** * Parts of this source were derived and modified from react-native-web, * released under the MIT license. * * Copyright (c) 2016-present, Nicolas Gallagher. * Copyright (c) 2015-present, Facebook, Inc. * */ const Platform = { OS: 'web', select: spec => 'web' in spec ? spec.web : spec.default, isWeb: true }; /** * Component used to detect the current Platform being used. * Use Platform.OS === 'web' to detect if running on web enviroment. * * This is the same concept as the React Native implementation. * * @see https://reactnative.dev/docs/platform-specific-code#platform-module * * Here is an example of how to use the select method: * @example * ```js * import { Platform } from '@wordpress/element'; * * const placeholderLabel = Platform.select( { * native: __( 'Add media' ), * web: __( 'Drag images, upload new ones or select files from your library.' ), * } ); * ``` */ /* harmony default export */ const __WEBPACK_DEFAULT_EXPORT__ = (Platform); //# sourceMappingURL=platform.js.map /***/ }), /***/ "../node_modules/@wordpress/element/build-module/raw-html.js": /*!*******************************************************************!*\ !*** ../node_modules/@wordpress/element/build-module/raw-html.js ***! \*******************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; __webpack_require__.r(__webpack_exports__); /* harmony export */ __webpack_require__.d(__webpack_exports__, { /* harmony export */ "default": () => (/* binding */ RawHTML) /* harmony export */ }); /* harmony import */ var _react__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./react */ "react"); /* harmony import */ var _react__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(_react__WEBPACK_IMPORTED_MODULE_0__); /** * Internal dependencies */ /** @typedef {{children: string} & import('react').ComponentPropsWithoutRef<'div'>} RawHTMLProps */ /** * Component used as equivalent of Fragment with unescaped HTML, in cases where * it is desirable to render dangerous HTML without needing a wrapper element. * To preserve additional props, a `div` wrapper _will_ be created if any props * aside from `children` are passed. * * @param {RawHTMLProps} props Children should be a string of HTML or an array * of strings. 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Use `createRoot` instead. * @see https://react.dev/reference/react-dom/render */ /** * Hydrates a given element into the target DOM node. * * @deprecated since WordPress 6.2.0. Use `hydrateRoot` instead. * @see https://react.dev/reference/react-dom/hydrate */ /** * Creates a new React root for the target DOM node. * * @since 6.2.0 Introduced in WordPress core. * @see https://react.dev/reference/react-dom/client/createRoot */ /** * Creates a new React root for the target DOM node and hydrates it with a pre-generated markup. * * @since 6.2.0 Introduced in WordPress core. * @see https://react.dev/reference/react-dom/client/hydrateRoot */ /** * Removes any mounted element from the target DOM node. * * @deprecated since WordPress 6.2.0. Use `root.unmount()` instead. * @see https://react.dev/reference/react-dom/unmountComponentAtNode */ //# sourceMappingURL=react-platform.js.map /***/ }), /***/ "../node_modules/@wordpress/element/build-module/react.js": /*!****************************************************************!*\ !*** ../node_modules/@wordpress/element/build-module/react.js ***! \****************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; __webpack_require__.r(__webpack_exports__); /* harmony export */ __webpack_require__.d(__webpack_exports__, { /* harmony export */ Children: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.Children), /* harmony export */ Component: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.Component), /* harmony export */ Fragment: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.Fragment), /* harmony export */ PureComponent: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.PureComponent), /* harmony export */ StrictMode: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.StrictMode), /* harmony export */ Suspense: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.Suspense), /* harmony export */ cloneElement: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.cloneElement), /* harmony export */ concatChildren: () => (/* binding */ concatChildren), /* harmony export */ createContext: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.createContext), /* harmony export */ createElement: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.createElement), /* harmony export */ createRef: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.createRef), /* harmony export */ forwardRef: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.forwardRef), /* harmony export */ isValidElement: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.isValidElement), /* harmony export */ lazy: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.lazy), /* harmony export */ memo: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.memo), /* harmony export */ startTransition: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.startTransition), /* harmony export */ switchChildrenNodeName: () => (/* binding */ switchChildrenNodeName), /* harmony export */ useCallback: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.useCallback), /* harmony export */ useContext: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.useContext), /* harmony export */ useDebugValue: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.useDebugValue), /* harmony export */ useDeferredValue: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.useDeferredValue), /* harmony export */ useEffect: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.useEffect), /* harmony export */ useId: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.useId), /* harmony export */ useImperativeHandle: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.useImperativeHandle), /* harmony export */ useInsertionEffect: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.useInsertionEffect), /* harmony export */ useLayoutEffect: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.useLayoutEffect), /* harmony export */ useMemo: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.useMemo), /* harmony export */ useReducer: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.useReducer), /* harmony export */ useRef: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.useRef), /* harmony export */ useState: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.useState), /* harmony export */ useSyncExternalStore: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.useSyncExternalStore), /* harmony export */ useTransition: () => (/* reexport safe */ react__WEBPACK_IMPORTED_MODULE_0__.useTransition) /* harmony export */ }); /* harmony import */ var react__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! react */ "react"); /* harmony import */ var react__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(react__WEBPACK_IMPORTED_MODULE_0__); /** * External dependencies */ // eslint-disable-next-line @typescript-eslint/no-restricted-imports /** * Object containing a React element. * * @typedef {import('react').ReactElement} Element */ /** * Object containing a React component. * * @typedef {import('react').ComponentType} ComponentType */ /** * Object containing a React synthetic event. * * @typedef {import('react').SyntheticEvent} SyntheticEvent */ /** * Object containing a React synthetic event. * * @template T * @typedef {import('react').RefObject} RefObject */ /** * Object that provides utilities for dealing with React children. */ /** * Creates a copy of an element with extended props. * * @param {Element} element Element * @param {?Object} props Props to apply to cloned element * * @return {Element} Cloned element. */ /** * A base class to create WordPress Components (Refs, state and lifecycle hooks) */ /** * Creates a context object containing two components: a provider and consumer. * * @param {Object} defaultValue A default data stored in the context. * * @return {Object} Context object. */ /** * Returns a new element of given type. Type can be either a string tag name or * another function which itself returns an element. * * @param {?(string|Function)} type Tag name or element creator * @param {Object} props Element properties, either attribute * set to apply to DOM node or values to * pass through to element creator * @param {...Element} children Descendant elements * * @return {Element} Element. */ /** * Returns an object tracking a reference to a rendered element via its * `current` property as either a DOMElement or Element, dependent upon the * type of element rendered with the ref attribute. * * @return {Object} Ref object. */ /** * Component enhancer used to enable passing a ref to its wrapped component. * Pass a function argument which receives `props` and `ref` as its arguments, * returning an element using the forwarded ref. The return value is a new * component which forwards its ref. * * @param {Function} forwarder Function passed `props` and `ref`, expected to * return an element. * * @return {Component} Enhanced component. */ /** * A component which renders its children without any wrapping element. */ /** * Checks if an object is a valid React Element. * * @param {Object} objectToCheck The object to be checked. * * @return {boolean} true if objectToTest is a valid React Element and false otherwise. */ /** * @see https://reactjs.org/docs/react-api.html#reactmemo */ /** * Component that activates additional checks and warnings for its descendants. */ /** * @see https://reactjs.org/docs/hooks-reference.html#usecallback */ /** * @see https://reactjs.org/docs/hooks-reference.html#usecontext */ /** * @see https://reactjs.org/docs/hooks-reference.html#usedebugvalue */ /** * @see https://reactjs.org/docs/hooks-reference.html#usedeferredvalue */ /** * @see https://reactjs.org/docs/hooks-reference.html#useeffect */ /** * @see https://reactjs.org/docs/hooks-reference.html#useid */ /** * @see https://reactjs.org/docs/hooks-reference.html#useimperativehandle */ /** * @see https://reactjs.org/docs/hooks-reference.html#useinsertioneffect */ /** * @see https://reactjs.org/docs/hooks-reference.html#uselayouteffect */ /** * @see https://reactjs.org/docs/hooks-reference.html#usememo */ /** * @see https://reactjs.org/docs/hooks-reference.html#usereducer */ /** * @see https://reactjs.org/docs/hooks-reference.html#useref */ /** * @see https://reactjs.org/docs/hooks-reference.html#usestate */ /** * @see https://reactjs.org/docs/hooks-reference.html#usesyncexternalstore */ /** * @see https://reactjs.org/docs/hooks-reference.html#usetransition */ /** * @see https://reactjs.org/docs/react-api.html#starttransition */ /** * @see https://reactjs.org/docs/react-api.html#reactlazy */ /** * @see https://reactjs.org/docs/react-api.html#reactsuspense */ /** * @see https://reactjs.org/docs/react-api.html#reactpurecomponent */ /** * Concatenate two or more React children objects. * * @param {...?Object} childrenArguments Array of children arguments (array of arrays/strings/objects) to concatenate. * * @return {Array} The concatenated value. */ function concatChildren(...childrenArguments) { return childrenArguments.reduce((accumulator, children, i) => { react__WEBPACK_IMPORTED_MODULE_0__.Children.forEach(children, (child, j) => { if (child && 'string' !== typeof child) { child = (0,react__WEBPACK_IMPORTED_MODULE_0__.cloneElement)(child, { key: [i, j].join() }); } accumulator.push(child); }); return accumulator; }, []); } /** * Switches the nodeName of all the elements in the children object. * * @param {?Object} children Children object. * @param {string} nodeName Node name. * * @return {?Object} The updated children object. */ function switchChildrenNodeName(children, nodeName) { return children && react__WEBPACK_IMPORTED_MODULE_0__.Children.map(children, (elt, index) => { if (typeof elt?.valueOf() === 'string') { return (0,react__WEBPACK_IMPORTED_MODULE_0__.createElement)(nodeName, { key: index }, elt); } const { children: childrenProp, ...props } = elt.props; return (0,react__WEBPACK_IMPORTED_MODULE_0__.createElement)(nodeName, { key: index, ...props }, childrenProp); }); } //# sourceMappingURL=react.js.map /***/ }), /***/ "../node_modules/@wordpress/element/build-module/serialize.js": /*!********************************************************************!*\ !*** ../node_modules/@wordpress/element/build-module/serialize.js ***! \********************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; __webpack_require__.r(__webpack_exports__); /* harmony export */ __webpack_require__.d(__webpack_exports__, { /* harmony export */ "default": () => (__WEBPACK_DEFAULT_EXPORT__), /* harmony export */ hasPrefix: () => (/* binding */ hasPrefix), /* harmony export */ renderAttributes: () => (/* binding */ renderAttributes), /* harmony export */ renderComponent: () => (/* binding */ renderComponent), /* harmony export */ renderElement: () => (/* binding */ renderElement), /* harmony export */ renderNativeComponent: () => (/* binding */ renderNativeComponent), /* harmony export */ renderStyle: () => (/* binding */ renderStyle) /* harmony export */ }); /* harmony import */ var is_plain_object__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! is-plain-object */ "../node_modules/is-plain-object/dist/is-plain-object.mjs"); /* harmony import */ var change_case__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! change-case */ "../node_modules/param-case/dist.es2015/index.js"); /* harmony import */ var _wordpress_escape_html__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! @wordpress/escape-html */ "../node_modules/@wordpress/escape-html/build-module/index.js"); /* harmony import */ var _react__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./react */ "react"); /* harmony import */ var _react__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(_react__WEBPACK_IMPORTED_MODULE_1__); /* harmony import */ var _raw_html__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./raw-html */ "../node_modules/@wordpress/element/build-module/raw-html.js"); /** * Parts of this source were derived and modified from fast-react-render, * released under the MIT license. * * https://github.com/alt-j/fast-react-render * * Copyright (c) 2016 Andrey Morozov * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ /** * External dependencies */ /** * WordPress dependencies */ /** * Internal dependencies */ /** @typedef {import('react').ReactElement} ReactElement */ const { Provider, Consumer } = (0,_react__WEBPACK_IMPORTED_MODULE_1__.createContext)(undefined); const ForwardRef = (0,_react__WEBPACK_IMPORTED_MODULE_1__.forwardRef)(() => { return null; }); /** * Valid attribute types. * * @type {Set} */ const ATTRIBUTES_TYPES = new Set(['string', 'boolean', 'number']); /** * Element tags which can be self-closing. * * @type {Set} */ const SELF_CLOSING_TAGS = new Set(['area', 'base', 'br', 'col', 'command', 'embed', 'hr', 'img', 'input', 'keygen', 'link', 'meta', 'param', 'source', 'track', 'wbr']); /** * Boolean attributes are attributes whose presence as being assigned is * meaningful, even if only empty. * * See: https://html.spec.whatwg.org/multipage/common-microsyntaxes.html#boolean-attributes * Extracted from: https://html.spec.whatwg.org/multipage/indices.html#attributes-3 * * Object.keys( [ ...document.querySelectorAll( '#attributes-1 > tbody > tr' ) ] * .filter( ( tr ) => tr.lastChild.textContent.indexOf( 'Boolean attribute' ) !== -1 ) * .reduce( ( result, tr ) => Object.assign( result, { * [ tr.firstChild.textContent.trim() ]: true * } ), {} ) ).sort(); * * @type {Set} */ const BOOLEAN_ATTRIBUTES = new Set(['allowfullscreen', 'allowpaymentrequest', 'allowusermedia', 'async', 'autofocus', 'autoplay', 'checked', 'controls', 'default', 'defer', 'disabled', 'download', 'formnovalidate', 'hidden', 'ismap', 'itemscope', 'loop', 'multiple', 'muted', 'nomodule', 'novalidate', 'open', 'playsinline', 'readonly', 'required', 'reversed', 'selected', 'typemustmatch']); /** * Enumerated attributes are attributes which must be of a specific value form. * Like boolean attributes, these are meaningful if specified, even if not of a * valid enumerated value. * * See: https://html.spec.whatwg.org/multipage/common-microsyntaxes.html#enumerated-attribute * Extracted from: https://html.spec.whatwg.org/multipage/indices.html#attributes-3 * * Object.keys( [ ...document.querySelectorAll( '#attributes-1 > tbody > tr' ) ] * .filter( ( tr ) => /^("(.+?)";?\s*)+/.test( tr.lastChild.textContent.trim() ) ) * .reduce( ( result, tr ) => Object.assign( result, { * [ tr.firstChild.textContent.trim() ]: true * } ), {} ) ).sort(); * * Some notable omissions: * * - `alt`: https://blog.whatwg.org/omit-alt * * @type {Set} */ const ENUMERATED_ATTRIBUTES = new Set(['autocapitalize', 'autocomplete', 'charset', 'contenteditable', 'crossorigin', 'decoding', 'dir', 'draggable', 'enctype', 'formenctype', 'formmethod', 'http-equiv', 'inputmode', 'kind', 'method', 'preload', 'scope', 'shape', 'spellcheck', 'translate', 'type', 'wrap']); /** * Set of CSS style properties which support assignment of unitless numbers. * Used in rendering of style properties, where `px` unit is assumed unless * property is included in this set or value is zero. * * Generated via: * * Object.entries( document.createElement( 'div' ).style ) * .filter( ( [ key ] ) => ( * ! /^(webkit|ms|moz)/.test( key ) && * ( e.style[ key ] = 10 ) && * e.style[ key ] === '10' * ) ) * .map( ( [ key ] ) => key ) * .sort(); * * @type {Set} */ const CSS_PROPERTIES_SUPPORTS_UNITLESS = new Set(['animation', 'animationIterationCount', 'baselineShift', 'borderImageOutset', 'borderImageSlice', 'borderImageWidth', 'columnCount', 'cx', 'cy', 'fillOpacity', 'flexGrow', 'flexShrink', 'floodOpacity', 'fontWeight', 'gridColumnEnd', 'gridColumnStart', 'gridRowEnd', 'gridRowStart', 'lineHeight', 'opacity', 'order', 'orphans', 'r', 'rx', 'ry', 'shapeImageThreshold', 'stopOpacity', 'strokeDasharray', 'strokeDashoffset', 'strokeMiterlimit', 'strokeOpacity', 'strokeWidth', 'tabSize', 'widows', 'x', 'y', 'zIndex', 'zoom']); /** * Returns true if the specified string is prefixed by one of an array of * possible prefixes. * * @param {string} string String to check. * @param {string[]} prefixes Possible prefixes. * * @return {boolean} Whether string has prefix. */ function hasPrefix(string, prefixes) { return prefixes.some(prefix => string.indexOf(prefix) === 0); } /** * Returns true if the given prop name should be ignored in attributes * serialization, or false otherwise. * * @param {string} attribute Attribute to check. * * @return {boolean} Whether attribute should be ignored. */ function isInternalAttribute(attribute) { return 'key' === attribute || 'children' === attribute; } /** * Returns the normal form of the element's attribute value for HTML. * * @param {string} attribute Attribute name. * @param {*} value Non-normalized attribute value. * * @return {*} Normalized attribute value. */ function getNormalAttributeValue(attribute, value) { switch (attribute) { case 'style': return renderStyle(value); } return value; } /** * This is a map of all SVG attributes that have dashes. Map(lower case prop => dashed lower case attribute). * We need this to render e.g strokeWidth as stroke-width. * * List from: https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute. */ const SVG_ATTRIBUTE_WITH_DASHES_LIST = ['accentHeight', 'alignmentBaseline', 'arabicForm', 'baselineShift', 'capHeight', 'clipPath', 'clipRule', 'colorInterpolation', 'colorInterpolationFilters', 'colorProfile', 'colorRendering', 'dominantBaseline', 'enableBackground', 'fillOpacity', 'fillRule', 'floodColor', 'floodOpacity', 'fontFamily', 'fontSize', 'fontSizeAdjust', 'fontStretch', 'fontStyle', 'fontVariant', 'fontWeight', 'glyphName', 'glyphOrientationHorizontal', 'glyphOrientationVertical', 'horizAdvX', 'horizOriginX', 'imageRendering', 'letterSpacing', 'lightingColor', 'markerEnd', 'markerMid', 'markerStart', 'overlinePosition', 'overlineThickness', 'paintOrder', 'panose1', 'pointerEvents', 'renderingIntent', 'shapeRendering', 'stopColor', 'stopOpacity', 'strikethroughPosition', 'strikethroughThickness', 'strokeDasharray', 'strokeDashoffset', 'strokeLinecap', 'strokeLinejoin', 'strokeMiterlimit', 'strokeOpacity', 'strokeWidth', 'textAnchor', 'textDecoration', 'textRendering', 'underlinePosition', 'underlineThickness', 'unicodeBidi', 'unicodeRange', 'unitsPerEm', 'vAlphabetic', 'vHanging', 'vIdeographic', 'vMathematical', 'vectorEffect', 'vertAdvY', 'vertOriginX', 'vertOriginY', 'wordSpacing', 'writingMode', 'xmlnsXlink', 'xHeight'].reduce((map, attribute) => { // The keys are lower-cased for more robust lookup. map[attribute.toLowerCase()] = attribute; return map; }, {}); /** * This is a map of all case-sensitive SVG attributes. Map(lowercase key => proper case attribute). * The keys are lower-cased for more robust lookup. * Note that this list only contains attributes that contain at least one capital letter. * Lowercase attributes don't need mapping, since we lowercase all attributes by default. */ const CASE_SENSITIVE_SVG_ATTRIBUTES = ['allowReorder', 'attributeName', 'attributeType', 'autoReverse', 'baseFrequency', 'baseProfile', 'calcMode', 'clipPathUnits', 'contentScriptType', 'contentStyleType', 'diffuseConstant', 'edgeMode', 'externalResourcesRequired', 'filterRes', 'filterUnits', 'glyphRef', 'gradientTransform', 'gradientUnits', 'kernelMatrix', 'kernelUnitLength', 'keyPoints', 'keySplines', 'keyTimes', 'lengthAdjust', 'limitingConeAngle', 'markerHeight', 'markerUnits', 'markerWidth', 'maskContentUnits', 'maskUnits', 'numOctaves', 'pathLength', 'patternContentUnits', 'patternTransform', 'patternUnits', 'pointsAtX', 'pointsAtY', 'pointsAtZ', 'preserveAlpha', 'preserveAspectRatio', 'primitiveUnits', 'refX', 'refY', 'repeatCount', 'repeatDur', 'requiredExtensions', 'requiredFeatures', 'specularConstant', 'specularExponent', 'spreadMethod', 'startOffset', 'stdDeviation', 'stitchTiles', 'suppressContentEditableWarning', 'suppressHydrationWarning', 'surfaceScale', 'systemLanguage', 'tableValues', 'targetX', 'targetY', 'textLength', 'viewBox', 'viewTarget', 'xChannelSelector', 'yChannelSelector'].reduce((map, attribute) => { // The keys are lower-cased for more robust lookup. map[attribute.toLowerCase()] = attribute; return map; }, {}); /** * This is a map of all SVG attributes that have colons. * Keys are lower-cased and stripped of their colons for more robust lookup. */ const SVG_ATTRIBUTES_WITH_COLONS = ['xlink:actuate', 'xlink:arcrole', 'xlink:href', 'xlink:role', 'xlink:show', 'xlink:title', 'xlink:type', 'xml:base', 'xml:lang', 'xml:space', 'xmlns:xlink'].reduce((map, attribute) => { map[attribute.replace(':', '').toLowerCase()] = attribute; return map; }, {}); /** * Returns the normal form of the element's attribute name for HTML. * * @param {string} attribute Non-normalized attribute name. * * @return {string} Normalized attribute name. */ function getNormalAttributeName(attribute) { switch (attribute) { case 'htmlFor': return 'for'; case 'className': return 'class'; } const attributeLowerCase = attribute.toLowerCase(); if (CASE_SENSITIVE_SVG_ATTRIBUTES[attributeLowerCase]) { return CASE_SENSITIVE_SVG_ATTRIBUTES[attributeLowerCase]; } else if (SVG_ATTRIBUTE_WITH_DASHES_LIST[attributeLowerCase]) { return (0,change_case__WEBPACK_IMPORTED_MODULE_2__.paramCase)(SVG_ATTRIBUTE_WITH_DASHES_LIST[attributeLowerCase]); } else if (SVG_ATTRIBUTES_WITH_COLONS[attributeLowerCase]) { return SVG_ATTRIBUTES_WITH_COLONS[attributeLowerCase]; } return attributeLowerCase; } /** * Returns the normal form of the style property name for HTML. * * - Converts property names to kebab-case, e.g. 'backgroundColor' → 'background-color' * - Leaves custom attributes alone, e.g. '--myBackgroundColor' → '--myBackgroundColor' * - Converts vendor-prefixed property names to -kebab-case, e.g. 'MozTransform' → '-moz-transform' * * @param {string} property Property name. * * @return {string} Normalized property name. */ function getNormalStylePropertyName(property) { if (property.startsWith('--')) { return property; } if (hasPrefix(property, ['ms', 'O', 'Moz', 'Webkit'])) { return '-' + (0,change_case__WEBPACK_IMPORTED_MODULE_2__.paramCase)(property); } return (0,change_case__WEBPACK_IMPORTED_MODULE_2__.paramCase)(property); } /** * Returns the normal form of the style property value for HTML. Appends a * default pixel unit if numeric, not a unitless property, and not zero. * * @param {string} property Property name. * @param {*} value Non-normalized property value. * * @return {*} Normalized property value. */ function getNormalStylePropertyValue(property, value) { if (typeof value === 'number' && 0 !== value && !CSS_PROPERTIES_SUPPORTS_UNITLESS.has(property)) { return value + 'px'; } return value; } /** * Serializes a React element to string. * * @param {import('react').ReactNode} element Element to serialize. * @param {Object} [context] Context object. * @param {Object} [legacyContext] Legacy context object. * * @return {string} Serialized element. */ function renderElement(element, context, legacyContext = {}) { if (null === element || undefined === element || false === element) { return ''; } if (Array.isArray(element)) { return renderChildren(element, context, legacyContext); } switch (typeof element) { case 'string': return (0,_wordpress_escape_html__WEBPACK_IMPORTED_MODULE_3__.escapeHTML)(element); case 'number': return element.toString(); } const { type, props } = /** @type {{type?: any, props?: any}} */ element; switch (type) { case _react__WEBPACK_IMPORTED_MODULE_1__.StrictMode: case _react__WEBPACK_IMPORTED_MODULE_1__.Fragment: return renderChildren(props.children, context, legacyContext); case _raw_html__WEBPACK_IMPORTED_MODULE_4__["default"]: const { children, ...wrapperProps } = props; return renderNativeComponent(!Object.keys(wrapperProps).length ? null : 'div', { ...wrapperProps, dangerouslySetInnerHTML: { __html: children } }, context, legacyContext); } switch (typeof type) { case 'string': return renderNativeComponent(type, props, context, legacyContext); case 'function': if (type.prototype && typeof type.prototype.render === 'function') { return renderComponent(type, props, context, legacyContext); } return renderElement(type(props, legacyContext), context, legacyContext); } switch (type && type.$$typeof) { case Provider.$$typeof: return renderChildren(props.children, props.value, legacyContext); case Consumer.$$typeof: return renderElement(props.children(context || type._currentValue), context, legacyContext); case ForwardRef.$$typeof: return renderElement(type.render(props), context, legacyContext); } return ''; } /** * Serializes a native component type to string. * * @param {?string} type Native component type to serialize, or null if * rendering as fragment of children content. * @param {Object} props Props object. * @param {Object} [context] Context object. * @param {Object} [legacyContext] Legacy context object. * * @return {string} Serialized element. */ function renderNativeComponent(type, props, context, legacyContext = {}) { let content = ''; if (type === 'textarea' && props.hasOwnProperty('value')) { // Textarea children can be assigned as value prop. If it is, render in // place of children. Ensure to omit so it is not assigned as attribute // as well. content = renderChildren(props.value, context, legacyContext); const { value, ...restProps } = props; props = restProps; } else if (props.dangerouslySetInnerHTML && typeof props.dangerouslySetInnerHTML.__html === 'string') { // Dangerous content is left unescaped. content = props.dangerouslySetInnerHTML.__html; } else if (typeof props.children !== 'undefined') { content = renderChildren(props.children, context, legacyContext); } if (!type) { return content; } const attributes = renderAttributes(props); if (SELF_CLOSING_TAGS.has(type)) { return '<' + type + attributes + '/>'; } return '<' + type + attributes + '>' + content + ''; } /** @typedef {import('react').ComponentType} ComponentType */ /** * Serializes a non-native component type to string. * * @param {ComponentType} Component Component type to serialize. * @param {Object} props Props object. * @param {Object} [context] Context object. * @param {Object} [legacyContext] Legacy context object. * * @return {string} Serialized element */ function renderComponent(Component, props, context, legacyContext = {}) { const instance = new ( /** @type {import('react').ComponentClass} */ Component)(props, legacyContext); if (typeof // Ignore reason: Current prettier reformats parens and mangles type assertion // prettier-ignore /** @type {{getChildContext?: () => unknown}} */ instance.getChildContext === 'function') { Object.assign(legacyContext, /** @type {{getChildContext?: () => unknown}} */instance.getChildContext()); } const html = renderElement(instance.render(), context, legacyContext); return html; } /** * Serializes an array of children to string. * * @param {import('react').ReactNodeArray} children Children to serialize. * @param {Object} [context] Context object. * @param {Object} [legacyContext] Legacy context object. * * @return {string} Serialized children. */ function renderChildren(children, context, legacyContext = {}) { let result = ''; children = Array.isArray(children) ? children : [children]; for (let i = 0; i < children.length; i++) { const child = children[i]; result += renderElement(child, context, legacyContext); } return result; } /** * Renders a props object as a string of HTML attributes. * * @param {Object} props Props object. * * @return {string} Attributes string. */ function renderAttributes(props) { let result = ''; for (const key in props) { const attribute = getNormalAttributeName(key); if (!(0,_wordpress_escape_html__WEBPACK_IMPORTED_MODULE_3__.isValidAttributeName)(attribute)) { continue; } let value = getNormalAttributeValue(key, props[key]); // If value is not of serializable type, skip. if (!ATTRIBUTES_TYPES.has(typeof value)) { continue; } // Don't render internal attribute names. if (isInternalAttribute(key)) { continue; } const isBooleanAttribute = BOOLEAN_ATTRIBUTES.has(attribute); // Boolean attribute should be omitted outright if its value is false. if (isBooleanAttribute && value === false) { continue; } const isMeaningfulAttribute = isBooleanAttribute || hasPrefix(key, ['data-', 'aria-']) || ENUMERATED_ATTRIBUTES.has(attribute); // Only write boolean value as attribute if meaningful. if (typeof value === 'boolean' && !isMeaningfulAttribute) { continue; } result += ' ' + attribute; // Boolean attributes should write attribute name, but without value. // Mere presence of attribute name is effective truthiness. if (isBooleanAttribute) { continue; } if (typeof value === 'string') { value = (0,_wordpress_escape_html__WEBPACK_IMPORTED_MODULE_3__.escapeAttribute)(value); } result += '="' + value + '"'; } return result; } /** * Renders a style object as a string attribute value. * * @param {Object} style Style object. * * @return {string} Style attribute value. */ function renderStyle(style) { // Only generate from object, e.g. tolerate string value. if (!(0,is_plain_object__WEBPACK_IMPORTED_MODULE_0__.isPlainObject)(style)) { return style; } let result; for (const property in style) { const value = style[property]; if (null === value || undefined === value) { continue; } if (result) { result += ';'; } else { result = ''; } const normalName = getNormalStylePropertyName(property); const normalValue = getNormalStylePropertyValue(property, value); result += normalName + ':' + normalValue; } return result; } /* harmony default export */ const __WEBPACK_DEFAULT_EXPORT__ = (renderElement); //# sourceMappingURL=serialize.js.map /***/ }), /***/ "../node_modules/@wordpress/element/build-module/utils.js": /*!****************************************************************!*\ !*** ../node_modules/@wordpress/element/build-module/utils.js ***! \****************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; __webpack_require__.r(__webpack_exports__); /* harmony export */ __webpack_require__.d(__webpack_exports__, { /* harmony export */ isEmptyElement: () => (/* binding */ isEmptyElement) /* harmony export */ }); /** * Checks if the provided WP element is empty. * * @param {*} element WP element to check. * @return {boolean} True when an element is considered empty. */ const isEmptyElement = element => { if (typeof element === 'number') { return false; } if (typeof element?.valueOf() === 'string' || Array.isArray(element)) { return !element.length; } return !element; }; //# sourceMappingURL=utils.js.map /***/ }), /***/ "../node_modules/@wordpress/escape-html/build-module/escape-greater.js": /*!*****************************************************************************!*\ !*** ../node_modules/@wordpress/escape-html/build-module/escape-greater.js ***! \*****************************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; __webpack_require__.r(__webpack_exports__); /* harmony export */ __webpack_require__.d(__webpack_exports__, { /* harmony export */ "default": () => (/* binding */ __unstableEscapeGreaterThan) /* harmony export */ }); /** * Returns a string with greater-than sign replaced. * * Note that if a resolution for Trac#45387 comes to fruition, it is no longer * necessary for `__unstableEscapeGreaterThan` to exist. * * See: https://core.trac.wordpress.org/ticket/45387 * * @param {string} value Original string. * * @return {string} Escaped string. */ function __unstableEscapeGreaterThan(value) { return value.replace(/>/g, '>'); } //# sourceMappingURL=escape-greater.js.map /***/ }), /***/ "../node_modules/@wordpress/escape-html/build-module/index.js": /*!********************************************************************!*\ !*** ../node_modules/@wordpress/escape-html/build-module/index.js ***! \********************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; __webpack_require__.r(__webpack_exports__); /* harmony export */ __webpack_require__.d(__webpack_exports__, { /* harmony export */ escapeAmpersand: () => (/* binding */ escapeAmpersand), /* harmony export */ escapeAttribute: () => (/* binding */ escapeAttribute), /* harmony export */ escapeEditableHTML: () => (/* binding */ escapeEditableHTML), /* harmony export */ escapeHTML: () => (/* binding */ escapeHTML), /* harmony export */ escapeLessThan: () => (/* binding */ escapeLessThan), /* harmony export */ escapeQuotationMark: () => (/* binding */ escapeQuotationMark), /* harmony export */ isValidAttributeName: () => (/* binding */ isValidAttributeName) /* harmony export */ }); /* harmony import */ var _escape_greater__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./escape-greater */ "../node_modules/@wordpress/escape-html/build-module/escape-greater.js"); /** * Internal dependencies */ /** * Regular expression matching invalid attribute names. * * "Attribute names must consist of one or more characters other than controls, * U+0020 SPACE, U+0022 ("), U+0027 ('), U+003E (>), U+002F (/), U+003D (=), * and noncharacters." * * @see https://html.spec.whatwg.org/multipage/syntax.html#attributes-2 * * @type {RegExp} */ const REGEXP_INVALID_ATTRIBUTE_NAME = /[\u007F-\u009F "'>/="\uFDD0-\uFDEF]/; /** * Returns a string with ampersands escaped. Note that this is an imperfect * implementation, where only ampersands which do not appear as a pattern of * named, decimal, or hexadecimal character references are escaped. Invalid * named references (i.e. ambiguous ampersand) are still permitted. * * @see https://w3c.github.io/html/syntax.html#character-references * @see https://w3c.github.io/html/syntax.html#ambiguous-ampersand * @see https://w3c.github.io/html/syntax.html#named-character-references * * @param {string} value Original string. * * @return {string} Escaped string. */ function escapeAmpersand(value) { return value.replace(/&(?!([a-z0-9]+|#[0-9]+|#x[a-f0-9]+);)/gi, '&'); } /** * Returns a string with quotation marks replaced. * * @param {string} value Original string. * * @return {string} Escaped string. */ function escapeQuotationMark(value) { return value.replace(/"/g, '"'); } /** * Returns a string with less-than sign replaced. * * @param {string} value Original string. * * @return {string} Escaped string. */ function escapeLessThan(value) { return value.replace(/ { "use strict"; __webpack_require__.r(__webpack_exports__); /* harmony export */ __webpack_require__.d(__webpack_exports__, { /* harmony export */ dotCase: () => (/* binding */ dotCase) /* harmony export */ }); /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.mjs"); /* harmony import */ var no_case__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! no-case */ "../node_modules/no-case/dist.es2015/index.js"); function dotCase(input, options) { if (options === void 0) { options = {}; } return (0,no_case__WEBPACK_IMPORTED_MODULE_0__.noCase)(input, (0,tslib__WEBPACK_IMPORTED_MODULE_1__.__assign)({ delimiter: "." }, options)); } //# sourceMappingURL=index.js.map /***/ }), /***/ "../node_modules/lower-case/dist.es2015/index.js": /*!*******************************************************!*\ !*** ../node_modules/lower-case/dist.es2015/index.js ***! \*******************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; __webpack_require__.r(__webpack_exports__); /* harmony export */ __webpack_require__.d(__webpack_exports__, { /* harmony export */ localeLowerCase: () => (/* binding */ localeLowerCase), /* harmony export */ lowerCase: () => (/* binding */ lowerCase) /* harmony export */ }); /** * Source: ftp://ftp.unicode.org/Public/UCD/latest/ucd/SpecialCasing.txt */ var SUPPORTED_LOCALE = { tr: { regexp: /\u0130|\u0049|\u0049\u0307/g, map: { İ: "\u0069", I: "\u0131", İ: "\u0069", }, }, az: { regexp: /\u0130/g, map: { İ: "\u0069", I: "\u0131", İ: "\u0069", }, }, lt: { regexp: /\u0049|\u004A|\u012E|\u00CC|\u00CD|\u0128/g, map: { I: "\u0069\u0307", J: "\u006A\u0307", Į: "\u012F\u0307", Ì: "\u0069\u0307\u0300", Í: "\u0069\u0307\u0301", Ĩ: "\u0069\u0307\u0303", }, }, }; /** * Localized lower case. */ function localeLowerCase(str, locale) { var lang = SUPPORTED_LOCALE[locale.toLowerCase()]; if (lang) return lowerCase(str.replace(lang.regexp, function (m) { return lang.map[m]; })); return lowerCase(str); } /** * Lower case as a function. */ function lowerCase(str) { return str.toLowerCase(); } //# sourceMappingURL=index.js.map /***/ }), /***/ "../node_modules/no-case/dist.es2015/index.js": /*!****************************************************!*\ !*** ../node_modules/no-case/dist.es2015/index.js ***! \****************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; __webpack_require__.r(__webpack_exports__); /* harmony export */ __webpack_require__.d(__webpack_exports__, { /* harmony export */ noCase: () => (/* binding */ noCase) /* harmony export */ }); /* harmony import */ var lower_case__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! lower-case */ "../node_modules/lower-case/dist.es2015/index.js"); // Support camel case ("camelCase" -> "camel Case" and "CAMELCase" -> "CAMEL Case"). var DEFAULT_SPLIT_REGEXP = [/([a-z0-9])([A-Z])/g, /([A-Z])([A-Z][a-z])/g]; // Remove all non-word characters. var DEFAULT_STRIP_REGEXP = /[^A-Z0-9]+/gi; /** * Normalize the string into something other libraries can manipulate easier. */ function noCase(input, options) { if (options === void 0) { options = {}; } var _a = options.splitRegexp, splitRegexp = _a === void 0 ? DEFAULT_SPLIT_REGEXP : _a, _b = options.stripRegexp, stripRegexp = _b === void 0 ? DEFAULT_STRIP_REGEXP : _b, _c = options.transform, transform = _c === void 0 ? lower_case__WEBPACK_IMPORTED_MODULE_0__.lowerCase : _c, _d = options.delimiter, delimiter = _d === void 0 ? 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tslib */ "../node_modules/tslib/tslib.es6.mjs"); /* harmony import */ var dot_case__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! dot-case */ "../node_modules/dot-case/dist.es2015/index.js"); function paramCase(input, options) { if (options === void 0) { options = {}; } return (0,dot_case__WEBPACK_IMPORTED_MODULE_0__.dotCase)(input, (0,tslib__WEBPACK_IMPORTED_MODULE_1__.__assign)({ delimiter: "-" }, options)); } //# sourceMappingURL=index.js.map /***/ }), /***/ "../node_modules/react-dom/client.js": /*!*******************************************!*\ !*** ../node_modules/react-dom/client.js ***! \*******************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; var m = __webpack_require__(/*! react-dom */ "react-dom"); if (false) {} else { var i = m.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED; exports.createRoot = function(c, o) { i.usingClientEntryPoint = true; try { return m.createRoot(c, o); } finally { i.usingClientEntryPoint = false; } }; exports.hydrateRoot = function(c, h, o) { i.usingClientEntryPoint = true; try { return m.hydrateRoot(c, h, o); } finally { i.usingClientEntryPoint = false; } }; } /***/ }), /***/ "react": /*!************************!*\ !*** external "React" ***! 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Array.from(r) : "Arguments" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? arrayLikeToArray(r, a) : void 0; } } module.exports = _unsupportedIterableToArray, module.exports.__esModule = true, module.exports["default"] = module.exports; /***/ }), /***/ "../node_modules/is-plain-object/dist/is-plain-object.mjs": /*!****************************************************************!*\ !*** ../node_modules/is-plain-object/dist/is-plain-object.mjs ***! \****************************************************************/ /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { "use strict"; __webpack_require__.r(__webpack_exports__); /* harmony export */ __webpack_require__.d(__webpack_exports__, { /* harmony export */ isPlainObject: () => (/* binding */ isPlainObject) /* harmony export */ }); /*! * is-plain-object * * Copyright (c) 2014-2017, Jon Schlinkert. * Released under the MIT License. */ function isObject(o) { return Object.prototype.toString.call(o) === '[object Object]'; } function isPlainObject(o) { var ctor,prot; if (isObject(o) === false) return false; // If has modified constructor ctor = o.constructor; if (ctor === undefined) return true; // If has modified prototype prot = ctor.prototype; if (isObject(prot) === false) return false; // If constructor does not have an Object-specific method if (prot.hasOwnProperty('isPrototypeOf') === false) { return false; } // Most likely a plain Object return true; } /***/ }), /***/ "../node_modules/tslib/tslib.es6.mjs": /*!*******************************************!*\ !*** ../node_modules/tslib/tslib.es6.mjs ***! \*******************************************/ /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { "use strict"; __webpack_require__.r(__webpack_exports__); /* harmony export */ __webpack_require__.d(__webpack_exports__, { /* harmony export */ __addDisposableResource: () => (/* binding */ __addDisposableResource), /* harmony export */ __assign: () => (/* binding */ __assign), /* harmony export */ __asyncDelegator: () => (/* binding */ __asyncDelegator), /* harmony export */ __asyncGenerator: () => (/* binding */ __asyncGenerator), /* harmony export */ __asyncValues: () => (/* binding */ __asyncValues), /* harmony export */ __await: () => (/* binding */ __await), /* harmony export */ __awaiter: () => (/* binding */ __awaiter), /* harmony export */ __classPrivateFieldGet: () => (/* binding */ __classPrivateFieldGet), /* harmony export */ __classPrivateFieldIn: () => (/* binding */ __classPrivateFieldIn), /* harmony export */ __classPrivateFieldSet: () => (/* binding */ __classPrivateFieldSet), /* harmony export */ __createBinding: () => (/* binding */ __createBinding), /* harmony export */ __decorate: () => (/* binding */ __decorate), /* harmony export */ __disposeResources: () => (/* binding */ __disposeResources), /* harmony export */ __esDecorate: () => (/* binding */ __esDecorate), /* harmony export */ __exportStar: () => (/* binding */ __exportStar), /* harmony export */ __extends: () => (/* binding */ __extends), /* harmony export */ __generator: () => (/* binding */ __generator), /* harmony export */ __importDefault: () => (/* binding */ __importDefault), /* harmony export */ __importStar: () => (/* binding */ __importStar), /* harmony export */ __makeTemplateObject: () => (/* binding */ __makeTemplateObject), /* harmony export */ __metadata: () => (/* binding */ __metadata), /* harmony export */ __param: () => (/* binding */ __param), /* harmony export */ __propKey: () => (/* binding */ __propKey), /* harmony export */ __read: () => (/* binding */ __read), /* harmony export */ __rest: () => (/* binding */ __rest), /* harmony export */ __rewriteRelativeImportExtension: () => (/* binding */ __rewriteRelativeImportExtension), /* harmony export */ __runInitializers: () => (/* binding */ __runInitializers), /* harmony export */ __setFunctionName: () => (/* binding */ __setFunctionName), /* harmony export */ __spread: () => (/* binding */ __spread), /* harmony export */ __spreadArray: () => (/* binding */ __spreadArray), /* harmony export */ __spreadArrays: () => (/* binding */ __spreadArrays), /* harmony export */ __values: () => (/* binding */ __values), /* harmony export */ "default": () => (__WEBPACK_DEFAULT_EXPORT__) /* harmony export */ }); /****************************************************************************** Copyright (c) Microsoft Corporation. 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